Paleolith [Gnome Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Paleolith     Age             65         Self  RB  CB  EB   Best
 Sex    Male          Height        3'1"  STR:     14  -1  -1  +0     12
 Race   Gnome         Weight     6st 0lb  INT:     10  +2  -2  +0     10
 Class  Archer        Turns used:         WIS:     10  +0  -1  +0      9
 Title  Bowman        Game         19313  DEX:     16  +2  +3  +1  18/40
 HP     -4/200        Player       41925  CON:     12  +1  +1  +1     15
 SP     0/0           Active       28659  Chr:     17  -1  -2  +0     14     13

 Level                 23    Armor       [25,+9]    Saving Throw     60%
 Cur Exp            11400                           Stealth    Very Good
 Max Exp            11400    Melee        1d4,+6    Disarm - phys.   61%
 Adv Exp            12750    To-hit        20,+6    Disarm - magic   44%
                             Blows      1.6/turn    Magic Devices     65
 Gold               18638                           Searching        51%
 Burden          129.8 lb    Shoot to-dam     +6    Infravision    60 ft
 Overweight       45.9 lb    To-hit       73,+10    Speed             -4
 MaxDepth     1150' (L23)    Shots      2.0/turn

 You are one of several children of a Gnome Prankster. You are a well
 liked child. You have blue-gray eyes, straight brown hair, and a very
 dark complexion.

Resistances         Abilities
Acid:+............. Fear:..............
Elec:........+..... Blnd:.........+....
Fire:...+.......... Conf:..............
Cold:...+.......... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.........+....
Shar:.............. FAct:..........+..+
Nexu:..............  Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:.........+....
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :+.............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Nar, the Dwarf misses you.
> Nar, the Dwarf hits you. (x3)
> The half-orc hits you. (x2)
> The warg bites you.
> Your Magic Arrow (1d4) (+0,+0) hits Nar, the Dwarf. (x2)
> Nar, the Dwarf grunts with pain.
> Nar, the Dwarf hits you.
> Nar, the Dwarf misses you. (x2)
> Nar, the Dwarf hits you.
> The warg misses you.
> The half-orc hits you.
> The half-orc misses you.
> The warg misses you.
> Nar, the Dwarf hits you. (x2)
> You die.

Killed by Nar, the Dwarf.


  [Character Equipment]

a) a Dagger of *Slay Orc* (1d4) (+3,+6) <+1>
     Obtained from Nethal. Rumoured to be found lying on the floor of a
     labyrinth at 1450 feet (level 29).

     +1 dexterity.
     Slays orcs.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Grants the ability to sense orcs.

     Combat info:
     1.6 blows/round.
     With +6 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 22.5 vs orcs, 18.4 vs creatures not resistant to
     poison, and 14.1 vs. others.
     Average thrown damage: 77.7 vs orcs, 51.8 vs creatures not resistant to
     poison, and 25.9 vs. others.

b) a Long Bow (x3) (+7,+6) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 500 feet (level 10).

c) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

d) a Ring of Resist Fire and Cold
     Obtained from Tangar. Rumoured to be found lying on the floor at 1500
     feet (level 30).

     Provides resistance to Fire, Cold.

e) an Amulet of Infravision <+1, +2>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     +2 infravision.

f) a Lamp (Everburning) (charging)
     Dropped by a large kobold at 1100 feet (level 22).

     Cannot be harmed by Fire.
     Intensity 4 light. No fuel required.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 22% for an
     average of 19.5 damage and lights up the surrounding area.
     Takes 7 to 14 turns to recharge at your current speed.
     Your chance of success is 95.3%

g) Soft Leather Armour [8,-1]
     Found lying on the floor at 200 feet (level 4).

h) a Cloak [1,+0]
     Dropped by an unknown monster at 400 feet (level 8).

i) a Wicker Shield of Resist Lightning [2,+1]
     Bought from a store on the surface.

     Provides resistance to Lightning.

j) an Iron Helm of Seeing [7,+3] <+2> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).

     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.

k) a Set of Mithril Gauntlets of Free Action [6,+5] {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 1100 feet (level 22).

     Cannot be harmed by Acid.
     Prevents paralysis.

l) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 200 feet (level 4).

m) a Shovel
     Found lying on the floor of a special room at 450 feet (level 9).


  [Character Quiver]

a) 3 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     2.0 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 86 vs creatures not resistant to poison and 51.6
     vs. others.


  [Character Inventory]

a) a Ration of Food

b) 14 Potions of Cure Light Wounds

c) 5 Potions of Cure Serious Wounds

d) 5 Potions of Berserk Strength

e) a Potion of Water

f) 4 Potions of Cure Critical Wounds

g) 22 Scrolls of Phase Door

h) 7 Scrolls of Magic Mapping

i) 8 Scrolls of Word of Recall

j) a Rod of Treasure Location

k) 3 Rods of Curing

l) 3 Rods of Light

m) a Rod of Illumination

n) 2 Staves of Sleep Monsters (15 charges)

o) a Staff of Detect Evil (7 charges)

p) 2 Staves of Magic Mapping (11 charges)

q) a Staff of Teleportation (7 charges)

r) 2 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.

s) a Robe [2,+6]
     Found lying on the floor at 800 feet (level 16).

t) a Set of Caestus (+0,+3) [5,+3]
     Found lying on the floor of a labyrinth at 750 feet (level 15).

u) a Tulwar of Slay Evil (2d4) (+5,+9) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 1100 feet (level 22).

     Slays evil creatures.

     Combat info:
     1.1 blows/round.
     With +7 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 22.9 vs evil creatures and creatures not resistant
     to poison, and 16.8 vs. others.

v) the Sling 'Curon' (x2) (-9,-9) {Ufthak of Cirith Ungol, cursed}
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15).

     It makes you hallucinate sometimes.
     Branded with life leech.
     Cannot be harmed by Acid, Fire.

w) a Sling of Accuracy (x2) (+22,+15)
     Found lying on the floor of a special room at 750 feet (level 15).


  [Home Inventory]

a) 2 Rations of Food

b) 2 Potions of Neutralize Poison

c) a Potion of True Seeing

d) 2 Scrolls of Detect Invisible

e) 8 Scrolls of Blessing

f) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

g) a Scroll of Remove Hunger (tattered)

h) a Rod of Treasure Location

i) 2 Rods of Light

j) a Staff of Cure Light Wounds (10 charges)

k) 17 Rounded Pebbles (1d2) (+5,+8) {??}
     You do not know the full extent of this item's powers.

     Combat info:
     Average thrown damage: 38.6 vs creatures not resistant to poison and 19.3
     vs. others.


  [House List]


a) an Amulet of Searching <+1, +3>
b) a Filthy Rag [1,+7] {~500}
c) an Amulet of Infravision <+1, +2> {~200}
d) a Pair of Leather Sandals [1,+0] <-8, -12> {cursed, ignore}
e) 2 Potions of Slime Mold Juice
f) a Scroll of Darkness
g) a Beaked Axe of Slay Demon (2d8) (+5,+7)
h) 25 Throwing rocks (1d6) (+0,+0)
i) a Ring of Digging <+1, +5>
j) a Flask of oil
k) a Lead-Filled Mace of Slay Dragon (4d3) (+4,+2) {Farmer Maggot}
l) an Amulet of Resist Acid <+1>
m) 4 Potions of Blindness {~30}
n) a Potion of Novice Alchemist's Creation {~200}
o) a Pair of Iron Shod Boots [4,+0]
p) a Ring of Free Action


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:25   100ft     4     Killed Farmer Maggot
00:00:27   100ft     5     Reached level 5
00:00:34   200ft     7     Killed Freesia
00:00:35   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:38   250ft     9     Killed Baba Yaga
00:01:08   250ft     10    Reached level 10
00:01:32   300ft     11    Killed Fang, Farmer Maggot's Dog
00:01:36   350ft     12    Killed Smeagol
00:02:40   450ft     14    Killed Wormtongue, Agent of Saruman
00:02:45   450ft     14    Killed Grishnukh, the Hill Orc
00:02:45   450ft     15    Reached level 15
00:03:07   500ft     16    Killed Bullroarer the Hobbit
00:03:09   500ft     16    Killed Golfimbul, the Hill Orc Chief
00:03:09   500ft     16    Killed Brodda, the Easterling
00:04:05   750ft     19    Killed The wounded bear
00:04:17   750ft     20    Reached level 20
00:04:19   750ft     20    Killed Ufthak of Cirith Ungol
00:04:20   750ft     20    Found the Sling 'Curon'
00:05:10   1100ft    22    Killed Shagrat, the Orc Captain
00:05:16   1100ft    23    Killed Mughash the Kobold Lord
00:05:21   1100ft    23    Was killed by Nar, the Dwarf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                ^^^                                                            
                %.^^                                                           
               *%%:^                                                           
               %%.#^                                                           
            ^^*^.%%   ^^^    ^^^^#^^^. ^                                       
           .:^..%%%%%%^.^^^^^^........#.                                       
          .............................^ .                                     
       ..^^^..::^^^....................^C..   *                                
       ......./#..^>%^%:%^^^^^^^^^^%.^^@C..                                    
       ...........^%^ %%^         #^^^.ho..  C                                 
      .._...!.....^                  .....ooo                                  
     .........#...^                   .#.   Co   *                             
     .............^                          oo                                
     .......   ...^                       * *                                  
     ^^..^#..   .^^                                                            
      ^......                                                                  
      ^..^^^                                                                   
      ^..^                                                                     
      ^..^                                                                     
      ^..^^^                                                                   
      ^''..^                                                                   

1100' (L22)  LF:7-? Light 4 Fed 15 % Stump                                      


  [Player information]

Player ID: Paleolith
Time: 22:14:23 16-10-2021
Server Turns: 545414405
Timestamp: 1634411663
Hardcore