[Tangaria 1.6.0 T-8 Character Dump]
Name Pashok Age 48 Self RB CB EB Best
Sex Male Height 4'2" STR: 17 +2 +2 +0 18/30
Race Dwarf Weight 10st 6lb INT: 11 -3 -1 +0 7
Class Fighter Turns used: WIS: 15 +2 -1 +0 16
Title Swordsman Game 16055 DEX: 10 -2 +1 +0 9
HP -1/189 Player 25853 CON: 14 +2 +1 +1 18
SP 5/5 Active 11222 CHR: 12 -2 -1 +0 9
Level 14 Armor [15,+4] Saving Throw 48%
Cur Exp 1865 Stealth Bad
Max Exp 1865 Melee 1d6,+7 Disarm - phys. 24%
Adv Exp 1890 To-hit 47,-13 Disarm - magic 19%
Blows 1.6/turn Magic Devices 27
Gold 4074 Searching 26%
Burden 152.7 lb Shoot to-dam +0 Infravision 50 ft
Overweight -3.2 lb To-hit 29,-18 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
Resistances Abilities
Acid:....?......... Fear:....?.........
Elec:....?......... Blnd:.............+
Fire:....?.+....... Conf:....?.........
Cold:....?.-....... Stun:....?.........
Pois:....?......... HLif:....?.........
Lite:....?......... Rgn:....?.........
Dark:....?......... ESP:..............
Soun:....?......... SInv:..............
Shar:....?......... FAct:....?.........
Nexu:....?......... Lev:....?.........
Neth:....?......... SDig:....?.........
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............
Hindrances Modifiers
-HP:....?......... Stea:..............
-SP:....?......... Sear:..............
Afrd:.............. Infr:.............+
Aggr:....?......... Tunn:............++
-Tel:....?.+....... Spd:..............
-Exp:....?......... Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?......... PLit:..............
Hung:....?......... DRed:..............
Time:....?......... Move:..............
Mana:....?.........
Wate:....?.........
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have found 289 gold pieces worth of copper.
> You drop 2 Empty Bottles (v).
> You have no more Empty Bottles (v).
> You see an Amber Amulet {??}.
> You have an Amber Amulet {??} (r).
> You feel resistant to confusion!
> You feel very good.
> You have a Potion of Cure Serious Wounds (d).
> You are no longer resistant to confusion.
> A line of shimmering blue light appears.
> You have 2 charges remaining.
> You have learned the rune of constitution.
> You feel healthier!
> You are wearing an Amber Amulet <+1> {tried, ??} (e).
> You die.
Killed by starvation.
[Character Equipment]
a) a Rapier (1d6) (+5,+6) {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 350 feet (level 7).
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +1 DEX you would get 2.0 blows/round.
Average damage/round: 17.5.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 150 feet (level 3).
c) a Ring of Polymorphing of metallic red centipede
Dropped by a kobold at 350 feet (level 7).
e) an Amulet of Resist Lightning <+1>
Found lying on the floor at 600 feet (level 12).
+1 constitution.
Provides resistance to Lightning.
f) an Old Lantern (4612 turns)
Intensity 3 light.
g) Soft Leather Armour [8,-4] {cursed}
An inheritance from your family.
It prevents you from teleporting.
It makes you vulnerable to cold attacks, but resistant to fire.
Provides resistance to Fire.
Makes you vulnerable to Cold.
h) a Cloak [1,+3]
Found lying on the floor at 300 feet (level 6).
i) a Wicker Shield [2,-1]
Found lying on the floor of a special room at 100 feet (level 2).
j) a Hard Leather Cap [2,+2]
Found lying on the floor at 200 feet (level 4).
l) a Pair of Leather Boots [2,+4]
Found lying on the floor at 500 feet (level 10).
m) a Spade of Digging <+3>
Found lying on the floor of a special room at 350 feet (level 7).
+3 tunneling.
[Character Quiver]
a) 2 Iron Shots (1d4) (+5,+2) {Baba Yaga}
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 9.
Average thrown damage: 9.
0% chance of breaking upon contact.
b) 18 Bolts (1d5) (+4,+5)
c) 23 Arrows (1d4) (+0,+0)
d) 22 Throwing rocks (1d5) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
others.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) a Travel Guide [Basics]
c) 3 Potions of Cure Light Wounds {@q1}
d) a Potion of Cure Serious Wounds
e) 5 Potions of Berserk Strength
f) 4 Potions of Boldness
g) 3 Potions of Infravision
h) 5 Potions of Confusion
It can be thrown at creatures with damaging effect.
i) a Potion of Water
j) 11 Scrolls of Phase Door {@r1}
k) 3 Scrolls of Detect Invisible
l) 2 Scrolls of Identify
m) a Scroll of Monster Confusion
n) a Scroll of Word of Recall (rugged)
o) a Wand of Confuse Monster (1 charge)
p) a Wand of Light (2 charges)
q) a Wand of Hold Monster (5 charges)
r) 3 Old Lanterns (5000 turns)
Intensity 3 light.
s) Soft Leather Armour [8,+4]
Found lying on the floor at 200 feet (level 4).
t) a Mace (2d4) (+4,+6)
Found lying on the floor at 450 feet (level 9).
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +1 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would get 1.1 blows/round.
Average damage/round: 12.3.
u) a Short Bow (x2) (+5,+5)
Found lying on the floor at 150 feet (level 3).
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:01:02 100ft 3 Defeated Grip, Farmer Maggot's Dog
00:01:08 150ft 4 Defeated Fang, Farmer Maggot's Dog
00:01:08 150ft 5 Reached level 5
00:01:32 250ft 6 Defeated Baba Yaga
00:02:36 200ft 9 Defeated Smeagol
00:02:47 250ft 10 Reached level 10
00:03:15 350ft 11 Killed Mughash the Kobold Lord
00:03:55 400ft 13 Killed Lagduf, the Snaga
00:04:00 400ft 13 Defeated Lobelia Sackville-Baggins
00:04:27 600ft 14 Was killed by starvation
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
%%^%%^%
%^.....#^
%#%%.......%#
^@%.........%%
^^.!.^^^^^...^
^...^...^...#
^...'...^...^
^...#...#...#
#...^##^#...#
#^.........^#
^^........#
##<....^#
##^#^
600' (L12) LF:3-? Light 4 Unignoring Study (2) Starving 0 % Rocks
[Player information]
Player ID: Pashok
Time: 14:42:26 29-05-2022
Server Turns: 8980784
Timestamp: 1653824546
Hardcore