# File: slay.txt # This file encodes the slays that can appear on objects. # The name and verbs can generally be edited without bad effects though slays # for the same type of creature should all use the same name. Changes to the # code will require changes to the other data files (artifact.txt, ego_item.txt, # object.txt, and player_timed.txt) that may have used the code. Changes to # the base, race-flag, and multiplier can affect balance. The # base has to match one of those in monster_base.txt while a race flag has # to match one in list-mon-race-flags.h. # Fields: # code: code for slay to use in other data files (artifact.txt, ego_item.txt, # object.txt, and player_timed.txt) # name: name of slain creatures for use in object descriptions; also used for # detection of slays that are redundant # race-flag: monster race flag which this slay affects; has to be different # than NONE and match the first argument to one of the RF() macros in # list-mon-race-flags.h; can not be used with another race-flag directive # or a base directive for the same slay # base: monster base which this flag affects; has to match the name of a base # in monster_base.txt; can not be used with another base directive or # or a race-flag directive for the same slay # multiplier: slay multiplier applied to damage dice # power: weighting in object power calculations (100 is neutral) # melee-verb: verb used when a susceptible monster is hit in melee # range-verb: verb used when a susceptible monster is hit at range # esp-chance: chance of ESP_XXX # esp-flag: ESP flag to add code:EVIL_2 name:evil creatures race-flag:EVIL multiplier:2 power:200 melee-verb:smite range-verb:pierces esp-chance:6 esp-flag:ESP_EVIL code:ANIMAL_2 name:animals race-flag:ANIMAL multiplier:2 power:115 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_ANIMAL code:ORC_3 name:orcs race-flag:ORC multiplier:3 power:101 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_ORC code:TROLL_3 name:trolls race-flag:TROLL multiplier:3 power:101 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_TROLL code:GIANT_3 name:giants race-flag:GIANT multiplier:3 power:102 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_GIANT code:DEMON_3 name:demons race-flag:DEMON multiplier:3 power:110 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_DEMON code:DRAGON_3 name:dragons race-flag:DRAGON multiplier:3 power:105 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_DRAGON code:UNDEAD_3 name:undead race-flag:UNDEAD multiplier:3 power:115 melee-verb:smite range-verb:pierces esp-chance:4 esp-flag:ESP_UNDEAD code:DEMON_5 name:demons race-flag:DEMON multiplier:5 power:120 melee-verb:fiercely smite range-verb:deeply pierces esp-chance:2 esp-flag:ESP_DEMON code:DRAGON_5 name:dragons race-flag:DRAGON multiplier:5 power:110 melee-verb:fiercely smite range-verb:deeply pierces esp-chance:2 esp-flag:ESP_DRAGON code:UNDEAD_5 name:undead race-flag:UNDEAD multiplier:5 power:130 melee-verb:fiercely smite range-verb:deeply pierces esp-chance:2 esp-flag:ESP_UNDEAD