If you have any trouble or can not login to the game – please join our Discord channel and we will help you asap!

How does Tangaria differ from Angband?
Tangaria is multiplayer game; it means that several players could stay together in the same dungeon and to fight monster back-to-back; trade items between each other; buy a house, open a store and much. much more MMORPG-style features.

How to start playing?
1) Download the latest version setup or archive
2) Unpack it and run the game client (mangclient_sdl.exe)
3) enter login and password (no need to register, you create a new account by logging)
4) create a character & enjoy the game!

Is it possible to play with Linux/OSX?
Linux client guide: https://tangaria.com/compiling/
For OSX: use VirtualBox (of any other virtualization soft).

When I start the game it’s windows are too big and cutted on borders of my screen. How to fix it?
Minimizing game window to tray and then restore it.

I use Windows high DPI setting (font size 125-150-170% bigger) and game UI is too big.
RMB on shortcut → Compatibility → Change high DPI settings → check ‘Override High DPI scaling behavior’ so it will work for ‘Application’

How to change UI or play with unusual resolution (eg 1680 x 1050)?

In SDL client you could reassign the game at any resolution with ease:
1) run mangclient_sdl.exe
2) create a character and enter the game 
3) choose the window which size you wish to change (just click on it)
4) in top menu click on ‘font’ 16x24tx.fon; a menu will appear – try different sizes – they will change size of the window

It’s the easy way; also you could assign sizes via config files manually.

How to turn off graphics?
Windows client comes with graphics turned on by default. “Graphics” is a replacement for the standard ASCII characters with graphical representations. To disable graphics:

for SDL client (mangclient_sdl.exe):
1) click Options (on top of the screen)
2) in ‘Available Graphics’ click None and push Ok

for traditional client (mangclient.exe):
1) edit mangclient.ini (in the same directory as the executable)
2) change the first line from graphics=1 to graphics=0.

For this change take effect, you will have to exit mangclient.exe and start it again.

Alright, I’m in the town. What do I do now?
If you are a warrior – buy rocks from tavernkeeper (h to throw them), go into the dungeon, kill monsters, get stuff, raise levels, return to town to buy stuff and trade with other player, return to the dungeon, etc. Then go kill Morgoth.

How to enter the dungeon?
To enter the dungeon – come on the stairs and push > on keyboard (shift+. ). To go up the stairs – push <.

Where do I go after I’m too powerful to enter first dungeon?
There is a number at each dungeon entrance, which show maximum level to enter the dungeon; if your character’s level exceed this value – you should go to the next dungeon.

How do I attack monsters? How is this different from Angband or other roguelikes?
If any monsters are standing next to you, your character will automatically attack them with your wielded melee weapon. You have to control manually spells, ranged weapons, using items, etc.

Why my character appears as number, like 7?
It means you are hurt – and have 70% of health.

When I hurt at 50% HP – everything slow down; the time delay takes so long that I miss turns as i don’t know when it rolled over to next.

There is a ‘time buble’ effect: after certain threshold time – time slows down. To feel when the next turn will happen – take a look on the way how your character ‘blinks’. You will get used to it.

I would like to be able to turn off the game speed slowing effect (‘time bubble’)
Options menu (=) then “set hitpoint warning” then put 0.

Why I can not sell anything in the town?
In Tangaria your character can’t sell items to NPC, but at the same time, you got the additional significant gold drop at the dungeon. Don’t worry, this system is well balanced and you would have enough gold to carry on. At the same time, you are welcome to trade with other players!

My character can’t hit anything, he always miss! Also his parameters (to-hit) went down.
Maybe you are hungery? You will fight better on full stomach 😉 But not too full – having more than 90% of satiation makes you slow which is really bad thing. Use Rest command to remove excessive satiation fast.

I’m dying from hunger, food is too rare, what to do?
1) you won’t lose satiation in town
2) don’t forget that mushrooms, booze, and some potions gives nourishment;
3) there are some monsters/traps and objects which could steal your food or make you hungry. Some of them could be invisible. Take care of it, there are specific sounds for such attacks: 

…If you hear this sounds (something touches you) – run or kill it ‘blindly’. Also you coulddetect invisibility with a scroll or potion (later on you will find equipment with this property).
4) if you didn’t manage to find food for a while – it could be just bad luck. Don’t hesitate to buy food from other players, it’s often when someone got too much and someone got none. Ask about food for sale in game chat and Discord. Also buying food from players could be 3-4 times cheaper than buying it from Black Market;
5) Take note that you spend a lot of satiation when Resting after fights;
6) Some races could need more/less food than others.

Which kinds of equipment should I need?
Try to find/buy a lantern and some oil, if you can afford it. Having more light gives a lot of advantage.

Help, I keep getting killed by monsters in wilderness!
Make sure you are equiping a light source (such as a torch or a lantern). Try to practice running away from monsters before they get to you. This skill will be useful in the dungeon.

If I am deep in the dungeon, how do I easily return to town?
Read scroll World of Recall. They are quite expensive for new player, so you may consider to get back by stairs at first.

How do I make the game go faster?
If you think you are moving too slow, the first question to ask yourself is if you are running. To run (using the standard controls), hit shift or . and then the direction you wish to move in.  Note that you can’t run when monsters are in sight. Also there are equipment and consumables which could increase speed, for example, potion of speed. Also it should be noted that the deeper you go – the more faster game speed become.

Why is this level staying the same when I leave it and come back to it?
Someone else (other player) is on the level, which causes it to remain static.

What does mean the last two numbers in weapons eg Long Sword (2d6) (+3,+4)?
The first number (+3) is hit chance; the second (+4) is a damage bonus.

Why items disappeared from the surface?

Storage house

Every dawn all items dropped to the surface will disappear (actually they are stolen by goblins). To prevent it – trade with other players only in daylight or via players’ shops. But it’s always save to put your items in your house or at the storage-house.


How to create a hotkey to drink a potion?

Let’s assign an action – to drink healing potion – when you push F1 hotkey.

  1. First push { key – to inscribe potion with the inscription:
    1. Choose a potion – Cure Light Wounds; to choose it – push a proper index-letter for it – its in front of this potion name in the list (in my case it was b)
    2. Now enter an inscription: @q1
      and push Enter.
      Explanation: this inscription means that if you would push q (quaff command), then you do not need to push an index letter-key (a-z) to choose it – you could simply push 1
  2. Then create macro hotkey; to do it:
    1. enter macro menu with = key
    2. choose ‘edit keymaps’ with k key
    3. push d – create a keymap
    4. push a key on which do you want to assign drinking potion; in our case it’s F1
    5. now enter this: q1
      Explanation: it means that when you push F1 your character would do two actions at once: q – ‘quaff’ command, 1 – to choose a potion inscribed with number 1
    6. push $ to finish entering the action
    7. push y to save keymap
    8. push b to save keymaps to file

How to save my inscriptions for all characters?
To save your inscriptions:    =   t.  Then these inscriptions would be applied automatically on this type of item, including your new characters if it’s got the same name as previous character.

How to fire a bow/throw a stone to the closest monster?

  1. insсribe ({) ammo with @f1
  2. create (= → k) the following macro:

You could shoot several times with: \ef1*tf1*tf1*tf1*tf1*t
…or you could use ‘Fire-till-kill’ – push h.

Is there ‘fire-till-kill’ (FTK) mode?
Yes, to use it – use ‘h’ hotkey (fire to closest target). Additional notes considering FTK & auto-retaliation:

1) option “active auto-retaliator = yes”: your character will retaliate automatically, meaning as soon as you’re in melee range of an enemy, you will attack that enemy

2) option “active auto-retaliator = no”: your character will retaliate MANUALLY, meaning as soon as you have set something as a TARGET, and that enemy comes into melee range, you will attack that enemy — this means for archers and casters that use missiles or spells, the retaliator will be active once the targeted enemy comes into melee

3) for casters or archers that DO NOT WANT retaliation at all: inscribe your weapon with ‘^O‘, this is the inscription that prevents retaliation — this is vital at low level, as stuff like the Maggot Dogs or Bullroarer are fast, and you want to use phase + ranged against them without wasting turns with melee attacks

In short: if you just started ranged class – inscribe your melee weapon with ^O and set auto-retaliator to false in options. Later on at higher levels you could turn auto-retalliation ON.

Whats the difference between !O and ^O inscriptions?
!O works on the item, ^O is general (you can put it on anything)

How to shoot to the closest monster (auto-retaliate) with a ranged weapon?
Inscribe missile launcher using the @On

How to recall to certain locations by coordinates?
Inscribe Word of Recall scroll with #R<x,y>; for example, to recall back to town: #R0,1

Use #R without any numbers to ask for recall depth manually (could be applied on items and spellbooks )

Which inscription to use to get down to the dungeon?
#R<depth>, eg #R300 would teleport you to -100 depth. Please note that you do not need to use ‘-‘ (minus) at the depth (as in TomeNET).

Why when I stay in town I become without any money in some time?
There are thieves around, take care. It’s better to stay afk only in safe spot.

I play with a friend and do not receive exp, why?
You should have 7 lvls difference to receive exp when playing in a party with other players.

How to send private message to another player?
Just put in chat “playername:message” and it will display in green the message to that player. Using “party:message” also works. There are also “chat channels” (#) to make a “chat room” in game. By default, the channel used is #public.

What happens when I die?
When you die, you have to start a new character. Log back to the game and choose your deceased character – the game will give you multiple options: you can delete the character or reincarnate the previous one (a roman number like I, II, III, etc would be added to your name automatically).

What is the character dump and where to find it?
Character dump is your character information which could be posted on oook ladder to share your adventures with other players. There are two ways of getting the dump:

  1. if you are alive: shift+cf
  2. if your character died: login back to character and choose in menu ‘Get a character dump’.

Dump will be stored in Tangaria/lib/user.

It’s a good habit to post your 10+ lvl dead characters at oook ladder, especially if they died in an interesting way. Some players prefer to post only characters 20+ lvl; but actually there are no strict rules.

Important thing is to protect your character dump after you uploaded it; otherwise, your dump will be replaced with a new one every time when you upload new dump. To be able to protect dump, you have to register at oook forum. Then after you upload dump, you will be able to ‘protect’ it by clicking on the link in the bottom of right column below comments section “Protect this dump from being overwritten in the future” (you have to protect each dump in such way).

What are these two numbers at the left bottom of the screen?
It’s a feelings about what to expect on the dungeon level. The first number is a danger of monsters; second – a quality of loot at the level. At 5+ you will meet some dangerous monsters, but also could find a great treasure.

I’ve met very powerful monster, way more high level than my character. Why?

You were unlucky. But.. You also were warned about it. “Two numbers” indicator (previous question in FAQ) could give you a warning about such danger. This feeling depends only on the monsters present in the dungeon when you first enter it. It will not get reduced to safer feeling as you kill monsters neither will it increase if new ones are summoned. This feeling also depends on your current dungeon depth. A dungeon you feel nervous about at 2000′ is way more dangerous than a murderous one at 50′. This indicator could help you to ‘feel’ the presence of OoD monsters (Out-of-Depth). Their power limited to at most +40 levels (happens in high-level vaults). Feelings are:

1 – “This seems a quiet, peaceful place”
2 – “This seems a tame, sheltered place”
3 – “This place seems reasonably safe”
4 – “This place does not seem too risky”
5 – “You feel nervous about this place”
6 – “You feel anxious about this place”
7 – “This place seems terribly dangerous”
8 – “This place seems murderous”
9 – “Omens of death haunt this place”

Where to find dungeon boss?

It’s always on the deepest level of the dungeon.

‘Ignore’ feature doesn’t work properly; I have to ignore and then destroy item manually
All ignored items in the inventory are immediately dropped on the floor and ignored (made invisible) as long as 

1) you didn’t equip them (equipping something marks the item as “non-ignorable” so you need to destroy manually) and
2) you’re not in a town (to prevent littering)

How do I know that the item is the artifact? How to distinguish true artifact and randart?
Artifacts got a special name, eg The Long Sword ‘Elvagil’, where Elvagil is the name of the artifact. True arts have a description, randarts don’t. Also you could try to put artifact to a house; you won’t be able to drop on the house floor true artifact.

So artifacts are not allowed to be stored in houses, right?
Only ‘rando’ ones.

Is it safe to stay AFK in town?
1) You don’t consume food while in town;
2) You don’t consume light when in town during the day;
3) The tavern rooms has “safe floor” (means you cannot be harmed), and mobs cannot enter;
4) Outside of tavern you could be killed or robbed by monsters, take care!

I was polymorphed while drinked from fountain. What should I do?
1) you could drink from fountain to polymorph back
2) another solution is to find or ask other players about the wand/rod of polymorph and use it on yourself. Please note that they could work not at the first time. To target it to yourself use *

I found a ring of polymorph. Does it work only for mimic class?
Rings work for any class — you activate them while wearing them and you polymorph into the monster. Non-mimics get a quite dangerous penalty — so better not use them while on low health. Also these rings are a one-time item — it gets destroyed after activation so better choose carefully when you want to use them. Please note that you can’t use rings too often as it drains 1 point of all stats per use.

I’ve used ring of polymorph and polymorphed into a statue. Now I can not move. What to do?
Polymorph is not timed, so it won’t pass in time. If you polymorph into a non-moving monster you can pretty much suicide and restart. Only way to fix it is to ask another player to “unpolymoph” you with a wand or rod of polymorph. That’s why rings of polymorph now immediately ID when you wear them so you know what type of mob it is.

Would Hold Life help versus experience drain from items (eg nazgul rings)?
No, it won’t help.

I found an artifact and can not drop it.
You cannot drop an artifact below its BASE depth. This doesn’t mean you can drop it at the depth you find it, but at the depth corresponding to the artifact’s level. Sometimes you could find powerful OOD (out of depth) artifacts; to get rid of them, you shall go deeper (we working on solving this issue).

My stats (STR, INT, CON..) are low, what to do?
They would be recovered when you gain a lvl; or you could use certain items to restore them (in case of STR and CON – you could taste some beverages…)

I become confused or stunned by monsters and die. What to do?
1) you could heal confusion/stun by some cure wounds potions (take care to drink potions before you’ll become knocked-out!)
2) find items with confusion/stun resistance
3) use consumables (eg eat mushroom of clear mind)

! Please note that we got some crucial differences to MAngband and TomeNET:
a) stun is a separate resistance property; resistance to sound doesn’t give resistance to stun
2) resistance to chaos doesn’t give resistance to confusion

I’ve found a horn and it looks like a very bad thing, no point to use it (put monsters awake)
High stealth characters might find it useful. Sometimes you want to wake up something close without having to go melee range. Horns are there for “aggravation on demand”.

Monk could be effective only at throwing stones/boomerangs/shurikens? or shots (mirthril shot) will also work?
Throwing works on magic shots, rocks, shurikens and boomerangs.

Is it alright to recharge several wand/staves if they are in stuck with several recharge scrolls?
Yes, you could rechange stuck of wands/staves by reading several scrolls in a row. Please note that it’s better to recharge empty devices, without any charges left.

Can I attack other players?
Yes, but they have to turn on PvP mode: shift+P5 (Specify player to attack)

I’m gorged (90+% Fed) and my speed is low. What to do?
Don’t over-eat 🙂 You could wait in the dungeon till satiation will normalize or you could drink potion of stomach water or salt water to wash your stomach (beware, it’s quite rough potion; you will need to eat something right away). Potions could be found or bought in stores.

I’ve found a lamp which apparently contain a djinn. How to activate it?
Eject (the same button as Eat)

I can’t find the boss on level, though it should be there. Why?
One of the reasons could be that it was ‘eaten’ by other monster with KILL_BODY flag. Eg 
w moves west and “kills” the unique

Are monsters susceptible to certain attacks?
A white dragon takes normal damage from a fire bolt, and almost no (1/9th) damage from a frost bolt. Also some monsters can be susceptible to bright light (i.e. wand of light, not lightning), and holy orb does extra damage vs. evil creatures. Earthy creatures are also susceptible to stone-to-mud attacks.

How does ordering from the expensive black market work? Typing the item desired gives the “Order Accepted” response but nothing else happens

Order simply marks an item to “stick” inside the shop so it doesn’t get removed when the store content is shuffled. If you order something you first need said something to appear in the shop, which could take a while if it’s rare. And there’s no parser so if you make a typo the order will never yield anything.

I can’t wear certain item!
Check, maybe you’ve inscribed it as !* (in TomeNET it doesn’t deny wearing item, in PWMA – does).

It’s dark in-game, is there a way to play in daylight?
You could sleep till morning: use Shift+r – to ‘sleep’ and speed up time; It will take something like 5 minutes in real life to sleep the whole night.

I don’t have see invisible, but I occasionally see invisible monsters. Why?
Infravision allows you to see some invisible monsters if they aren’t cold-blooded.

Should I spent certain timeon the previous level before entering the new one, to get the feeling about level treasure?
No, you need to spend time on the current level, no previous one. Spoiler: Each level has random tiles as “markers” and you need to step on enough of them to trigger the feeling

Whats are items qualities?

 'terrible'  - cursed artifact, usually bad
 'worthless' - cursed ego item
 'cursed'    - cursed item
 'broken'    - useless normal item
 'average'   - normal item
 'good'      - item with bonuses
 'excellent' - item with special powers (ego item)
 'special'   - artifact, usually good

What is a weapon of freezing/burning/shocking/melting?
These weapons are “branded” with one of the four elements, cold/fire/electricity/acid (respectively). A monster that is not resistant to the branded element will take x3 base damage from any attack with that weapon.

I’ve become ghost.. What should I do?
Under certain circumstances you could become a ghost. Please note that it could happen only to living character; if you will die, you won’t become ghost! So.. if you’ve become ghost under the influence of dark magic:

  • Ghosts can pass through walls and drift up to town by hitting ‘<‘;
  • Once you’re back in town you can resurrect in the temple. This will cost you half your experience points;
  • Ghosts also have certain undead powers, accessible via the ‘m’ command.

I saw player-dragon in town! How they do that!?
The easiest way, of course, is to play a mimic class who have ability to polymorph. Besides, you can be a fruit bat by having yourself polymorphed. Also you can polymorph into monsters by activating certain items. These forms could be very mighty, but still has some restrictions…

I found ‘Dark Sword’ and ‘Magic Arrows’. What do they do?
Dark Sword: This sword emits anti-magic aura around you when wielded.
Magic Arrows: These arrows return to you when shot.
Crystals[of *]: Spellbooks for telepath.
[Golem parts/scrolls]: Ingredient of golems; they’ll make you good pet.
Scroll of House Creation: expands house

Can I cheat death by quitting the game just before I die?
Nope. While quitting in the town is instantaneous, quitting while in the dungeon causes your character to remain in the game for 3 seconds, while being completely under the control of the “auto-retaliater”. Since it can only attack (and not run away or cast healing spells), it’d be a much better idea to remain in the game.

Tell me more about this auto-retaliation.
The auto-retaliater takes over when your character if any monsters are standing next to you; it’ll attack them with your wielded weapon. Many people let the auto-retaliater do all the attacking, as it isn’t affected by lag (and it’s easier); although ranged classes could consider to turn it off on early level to be able to use Phase Doors VS fast enemies.

How are artifacts and unique monsters handled?
As in vanilla Angband, there is only one instance of each artifact and unique. Artifacts, will be very rare to find, since there are multiple players, most people will not find many (if any) artifacts, since people who have come before most likely already have them. However, when a player dies, all of his artifacts are lost, so that others may find them. Also there are exist random artifacts (randarts) with random name and random properties to supplement the lack of normal artifacts.

Considering unique monsters – every single player has unique-list of his own so that he’ll meet all the uniques by himself; without need to compete for them with another player (you could play in party with other player and help each other to kill them).

How many attacks should my character be getting?
The blows per round formula is based on several factors including strength, dexterity, class, level and weapon weight. All characters can get a maximum of five attacks per round except for mages, who only receive four and warriors, who can receive six. There is one exception: a weapon of extra attacks can exceed this limit.

How do missile weapon to-hit and to-damage bonuses work?
The to-hit bonuses for using a bow can come from any source: rings, DEX, gauntlets of slaying, the bow or the arrows. But the to-damage bonus for shooting a bow come only from the arrows and the bow, so a Ring of Damage (+18) won’t help your bow damage.

Why my dagger has less damage with elemental bonus then 2h weapon?
Note that, for weapon attacks, the special multiplier for the weapon (if any) does not affect the damage bonuses. This means that a dagger (1d4), even if it does x5 damage, is not as good as a two-handed sword (3d6) that does x2 damage, unless you get more swings with the dagger, or the dagger has a very high to-dam bonus.

For bow attacks, it’s vice versa – the basic multiplier for the bow and the special multiplier for the ammo (if any) both affect the damage bonuses. This makes a heavy crossbow (x4) with a high to-dam-bow very powerful, even with non-magical bolts.

My priest character doesn’t feel comfortable wielding his or her weapon. Why?
Priests are penalized for wielding “non-priestly” weapons. Priests are basically restricted to blunt weapons and “blessed blades.” They should get a warning message if they wield a non-priestly weapon. Priests get a whopping to their spell failure rate (before adjustments) for wielding one of these, and also a malus to hit and damage. However, some of the more powerful artifact weapons may be worth wielding regardless of these penalties. And of course, your character can always switch weapons before praying.

How to Bash door?
There is no Bash command. Instead – opening a locked door always removes one “tick” to the “locked” count as if the @ was trying to bash the door until the door opens (or breaks).

Another way is to tunnel through door; though it could be quite long process as doors in-game are pretty firm. Better just to open it.

What is ‘alter’ comand? When I use + is says: you spin around
It’s “swiss knife” command — you use it on door to open or close, trap to disarm, wall to dig and so on. Quite useful for mobile devices.

How to ID rod/wand/staff? When I read ID scroll it won’t work on it

ID scroll works only on wearable items; all other stuff could be IDed by using.

How does the fractional speed system work?
Basically, time passes in the world in small units called “game turns”, and during every “game turn”, each entity (the monsters and the player) receives some “energy” points, based on its “speed” rating. When an entity acquires at least 100 energy points, they must perform some action (such as move or attack or rest) which consumes some of their energy points. The higher the “speed” rating, the faster “energy” points are acquired, so more actions can be performed in a given number of “game turns”.

A “normal” entity has a speed of 110, and receives 10 energy points per game turn. A “slow” entity has a speed below 110, and receives between 1 and 9 energy points per game turn. A “fast” entity has a speed above 110, and receives between 11 and 49 energy points per game turn. Note that the number of energy points received per game turn is approximately equal to the speed minus 110, but the actual equation is more asymptotic. The current speed of your character, if not “normal”, is displayed as “Slow (-N)” or “Fast (+N)”, indicating the distance of the speed from “normal”.

The most obvious effect of speed is in combat, but it also affects the rate of food consumption (extremely fast characters must be careful not to starve), and the number of “player turns” that a character must spend on a level to get a level feeling on the next.

Disable trap rod doesn’t work – trap reappear right after you use rod on it.
Works as intended. “Disable” traps is a temporary effect, contrary to “disarm” traps. 

When inspecting pile of items, it says “Owner: <name>”. Why?
Not a bug — this is because owner is recorded as id and last time when server savefile was wiped the ids changed, so it points to invalid owner — to fix this, just drop the item and pick it back.


How to play a mage?

1) check if you have proper (according to your class) spellbook in your inventory
2) you could browse (check which spells there) the book: push b
3) push Shift+G to learn a new spell
4) push m to cast learned spell!
5) you will acquire spell points with lvl ups which allow learning new spells

How do I keep my spellbooks from being destroyed by fire?

  1. Always bring at least 2 copies of the first 3 spellbooks on trips to the dungeon. Take more if you have a high STR. 
  2. Get a double resistance (drink a resistance potion together with having resistance on equipment).
  3. Find an artifact with fire immunity. Deathwreaker, Narya, and the One Ring grant immunity to fire.
  4. The most powerful spellbooks of each class are immune to destruction by fire.
  5. You may also hide some books in a safe part of the dungeon if you are hunting a monster that you know is going to incinerate your inventory.

Why did my maximum mana suddenly go down?
There are two possible equipment-related causes:
1. All spellcasters are penalized for wearing a combination of armor items weighing over a certain amount. This simulates the general encumbering effects of heavy armor. Try removing some armor to restore your mana, if this is a problem.
2. Mages, and other mage-type spell casters, lose mana for wearing gloves (or gauntlets or cestus). This simulates the interference they cause with the intricate gestures required for spellcasting. Gloves providing either free action and/or agility will not decrease mana. Among these are the artifacts Fingolfin and Cambeleg. Priests and paladins don’t have this problem, as they invoke the power of their deity directly.

I don’t have enough mana to cast a spell. What are the consequences if I cast it anyway?
Casting a spell without enough mana has a 1/3 chance of damaging your CON, sometimes permanently. It can also cause you to faint from the effort.

I cast a spell twice in a row. Why doesn’t the duration double?
Haste Self and Essence of Speed spells are not cumulative in effect. For example, if your character is already hasted (with a non-permanent spell or item), casting additional Haste Self spells will only extend the total duration by 1-5 player turns, rather than the normal amount. The same goes for other buffs.

My bolt spell took out a row of monsters! What happened?
Certain “bolt” spells (magic missile, lightning, fire and frost bolt, etc) have a chance to become a “beam” based on your experience level. This chance depends on character level; and higher for mages and lesser for rangers. Wands also have a chance to “beam” and rods too, but lesser chance.

Where do I find the higher-level spellbooks?
The high-level books can be found deeper in the dungeon, often as part of the treasure drops of high-level monsters and uniques. You might get lucky and see them at the Black Market. These books are not artifacts. One good way is to ask another players to sell you spare books — it’s multi-player game now!


Where to store my items?
You could buy a house to hold your items. Every new player got ‘Deep of Property’ which could be used to claim a small house for free (up to 10k price); to buy a house push Ctrl+e and direct to a door. Later on you could buy bigger houses for $. Also there is a storage house in town which could hold several items for free.

How to customize my house? (paint house)
Try a potion at a door, it should change to the type corresponding to the color of the potion.

I’ve got two houses and can not buy more. What to do?
As far as houses go, the 2 house restriction is
1) to ensure players don’t buy all the big houses
2) to stay fair regard of no-wilderness when you just have your home in town. This will force players to “manage” their houses: buy a small one, then, later on, buy a bigger one, then after you will enter end-game — buy a second big one.

How to enlarge house:
Moreover, you have the “enlarge” house feature, so once you have no more space in your houses, you can go to the General Store and buy House Foundation Stones and a Scroll of House Creation to enlarge your house:
You need a house that’s not close to other features. Choose one of the walls and fill a rectangle area of at least 3 rows with House Foundation Stones. Stand next to the area and read the scroll, it should change the stones into space and extend the wall.

Also please note that there is a restriction that you can’t enlarge houses which are closer than 2 grids (not tiles! locations) to town. This is a quite unnecessary restriction and we would work on removing it in the future.

How to put an item for sale in the house?
Inscribe an item as ‘for sale ….’, eg “for sale 1000” or “for sale 50000”
To check the price: close your door inside the house, press Ctrl+e and point at the door – it will list the items for sale.

Some weapons and armour can not be put on sale till I would wear and take it off
Not a bug. Wearable items aren’t fully identified until you wear them. Intended.

Interface, windows, tileset

How to play in borderless fullscreen like Igroglaz doing in his streams?

1) download and install AutoHotKey (open-source free program)
2) run tangaria-addon.ahk (in game’s folder)
3) use MMB+LMB* to activate addon in active window, MMB+RMB to deactivate.

*L/RMB – left/right mouse button; MMB – middle mouse button.

I’ve heard there are more tileset and also an option to play in 3D! How to do so?

  1. Download Necklace of the Eye (NotEye+Hydra Slayer package)
  2. Unpack it to  \Tangaria\noteye
  3. Run noteye.bat (it’s in \Tangaria)
  4. In opened window paste the way to \Tangaria\noteye , eg “C:\games\Tangaria\noteye” (without quotes)
  5. Confirm updating files: ‘y’ (yes)
  6. After updating finishes you would see ‘Necklace of the Eye’ window
  7. ‘p’ would open the game with ‘noteye’ mode
  8. to change graphic modes press ‘F4’ -> ‘m’
  9. Enjoy 3D, isometric projection and third-person view! 😀

After install you don’t need to run noeye.bat anymore; you could just start \Tangaria\noteye\noteye.exe

Also you could save your log/pass to \Tangaria\noteye\pwmangband\pwmangband.ini for auto-login

I’ve accidentally closed game windows. How to restore them?
in mangclient.ini make ‘Visible=1’ to all terminals which you wish to show.

How to play in one-window mode (like Tangar does at his streams)?
To play in fullscreen and adjust tileset size, check Tangar’s AHK addon.

How to change message window height?
in mangclient.ini change NumRows parameter. Please note that minimum size of the Terms is fixed to 16×4; if you want even smaller Terms, reduce the font size.

Is there a way to disable that thing that pops up when you hit the enter key?

There is an option (= → MAngband options → Disable Enter Menu).

The old way to solve it: go into the options menu, choose “Edit keymaps”, then “Create a keymap”. Press Enter at the “Keypress” prompt and a single space as the “Action”. In short: =m8 <enter> <enter>.

And then you’ll probably want to choose to “Append keymaps to a file” so that it persists for next time you load the game.

This just replaces the default action of Enter with a “do nothing but don’t tell me about help” action. If you want to keep the menu available, say on the Tab key, you can also remap the Tab keypress to the \n action.

Technical troubleshooing

I can’t connect to the server
Try to add the client to firewall exception. If it didn’t help – check your router or to complain to your network administrator.

Why I can’t ping the server ( When I’m trying to ping game.tangaria.com I got Request timed out.

Ping command is disabled for out server. Though it has very good connection speed and located in Europe (Moscow), so no worries, you could play it comfortable even from USA 😉

I see flickering/redrawing when a character moves; there is a ‘black square spot’ that appears on top right corner nearby to the character when I move.
If you play with tileset – it’s the only way for now. You could play ASCII if you are annoyed by this problem.

Sound doesn’t work
In most cases: just try to restart PC
At Windows 10: if you use ‘K-Lite Video Codecs’: in ‘Lav Decoder’ properties remove tray icon.

I felt lag/freeze when hounds breath on me
Yes, that’s could be fixed with the client’s latency for displaying effects. It is a configurable option. Go to the Options menu: =d ‘set base delay factor’ → lower the value (40ms by default). Usually, it’s alright to put 10 or 20ms to keep the breathing effect but lower the latency on the client. You can put 1ms if you don’t want effect at all (not recommended).

Auto-pickup inscription ‘=g’ doesn’t work properly
Known bug. This happens when you step on ammo while running. Workaround: before picking up ammo, stop running and just walk on the item to pick it up.

When I cast spells with targeting *t I’ve got nasty line over spell effect
Do not use *t for macroing stuff, use ‘ key; then you won’t see this line

GCU client sometimes doesn’t react on keys
Known bug. GCU client is currently bugged… GCU is meant for Linux, the port for Windows is atrocious and just hack over hack. Nobody should ever use that client on Windows, unless toying around with Necklace of the Eye for fun.

I’m playing in a terminal and the Escape key isn’t working as it should
This is a feature of terminals to allow you to enter keypresses that can’t be sent directly. Use the backtick \ key instead – it’s equivalent in every way to Escape (this is unverified for PWMAngband!).

My character disapearred. What happened?  
From time to time we make full wipe in the world to be able to include new updates to the game. But wipe in roguelike game with permadeath is nothing really. Just start a new character and have fun!

I can not see my character!
If your character is not visible – please turn your monitor into a 32-bit color mode (because some players turn 16-bit to play in old games)

How to change my password?
For now, it’s not possible. Only admin could create a char with a new password then copy from the “account” file which is a quite big task, so better to avoid such situations.

Dark monsters are hard to see
Fix (reduce) the alpha on your screen, or use the “Interact with colors” screen under the options = menu. Navigate to the 8 using n and increase the color intensity with red/green/blue.

I was in the walls when I logged on and cannot move!
Have you saved in dungeon? Since your coordinates are preserved but not so is the floor, you happened to be located in the wall of newly created floor. You can use Phase Door, Teleportation, WoR etc to get out of the wall…but if you don’t have the means, ask for help just like when you’re killed. Anyway, the best advice is “Don’t save in dungeon” 🙂 This phenomenon is more nasty with server down, where you’re forced to leave the game and will be surrounded by a pack of hounds…

I try to buy things in a shop but they say “There’s nothing to buy here”!
Just leave it once and enter again. There is a rumour that this phenomenon is known to happen when the sun rises/sets.

Some apparently-identical items won’t stack. Why?
Firstly check the options for stacking first.

Second: items won’t stack if the owners (name on item) are not the same.

Though same kind of items with different level requirements(req) can stack, this stacking occurs when the inventory is refreshed… so try dropping an item and pick it again.

Also some items can be stacked if you identify it(even when they seems identified); this is often the case with Feanorian lamps.

The client quits with a “Error (incorrect password) reading a X.X.X savefile”. What’s wrong?
It could be one of a few things. First, if you’ve never played at that server before, it could be that someone else has taken your nickname, and your password isn’t the same as his. Or, perhaps you entered your password wrong. Try again.

I connect to a server, but there’s no one playing! Where can I find some other people?
Give a shout in our discord channel and people may come. Also bring a word about Tangaria to your friends! 🙂

After starting the client, it waits for a bit, then quits after printing a bunch of “Waiting for verify response” messages.
This probably means that your machine is behind a firewall that disallows UDP traffic. You’ll have to check your router/firewall settings or to complain to your network administrator.

Client crashes whenever I finish making a new character with “Unknown Packet Type”
It could be your connection problem, please check your VPN or firewall

While playing, the client dies and says “Receive unknown reliable data packet type”, then it prints out a whole bunch of numbers.
It’s a bug related to the server/mangband code… Just try to connect again – do not haste when game asks ‘push any key’ – wait a second before doing it.

Is it possible to cheat?
Probably, but it’d be very difficult. The only “cheating” that would really be possible would be “bug exploitation”, for example, where you find a bug that lets you enchant weapons without end (there is no such bug, no worries). But cheating by modifying your character with a hex editor, or using backup savefiles, is impossible because since everything important is kept by the server, you can’t modify any important data.

How do I report a bug?
Post on the Discord. Be sure to include everything you can figure out to reproduce the bug. Screenshots and character dumps that show the problem might be requested, because they help tracking bugs down.

For those who experienced a crash before, please post your race/class combo, it may be a parameter related to that since some “new” ones may have an out of bounds parameter. If crash was due to choosing a specific race it will not reproduce until someone chooses that race.


How to setup your own server:

  1. download Tangaria
  2. change CONSOLE_PASSWORD in config file
  3. run mangband.exe to start a server
  4. to auto-connect to your server – add your IP to host= in client config file (mangband.ini or mangclient_sdl.INI); it could be for localhost
  5. run client – mangclient_sdl.exe or mangclient.exe

Who are Tangaria developers?
Tangaria created 5 January 2019 by Tangar Igroglaz. A huge role in its foundation belongs to Powerwyrm, developer/maintainer of PWMAngband (which is a basis and game engine of Tangaria); Powerwyrm implemented a lot of features which made it possible to create Tangaria in the first place – eg enhanced tileset support, fixed bugs, helped with truckloads of problems and enhancements. He does great work on PWMAngband and each of his updates makes Tangaria a better place.

Tangar Igroglaz currently works on game design, visuals, world-building, and lore; he is also planning to get into coding soon.

I wanna contribute to the project, how to do so?
Please check the PWMAngband source code and join our Discord.

What are the current plans for the game?
Check out PWMA tickets and Discord.

How do I suggest an idea/feature?
Post it on Discord; the developers keep an eye on it, and ideas deemed OK will get filed for future implementation. Sometimes a suggestion may not be right for the game, though. Some suggestions would change aspects of Tangaria that are essential to its nature; Tangaria got certain concept behind it which shall not be changed in it’s main aspects.

Are there more multiplayer roguelike games around?
Yes! It’s MAngband, TomeNET and PWMAngband. All three games are beautiful and unique, and all of them are in active development. MAngband (1998) is where it all came from, it’s very atmospheric and oldschool because it’s based at early version vanilla Angband. TomeNET (2001) got fast-paced gameplay with a skill-based system, a lot of different modes and unique designs. PWMAngband (2007) takes all modern vanilla Angband core mechanics and got advanced multiplayer customization. 

Lore and World

Some items in the game priced incorrectly, like a ring of levitation (50 gold?) vs lantern (500 g!)
Note: it’s not a ring of flying, just levitation. A ring that makes you fly (hover, really) is pretty useless to adventurers going underground. The only thing it helps with is avoiding drowning when crossing water and feather falling effect; while Brass lanterns are very important! The shopkeepers know what you want and are perfectly willing to gouge you for it.

I saw monsters which are intrinsically ‘good’ creatures: such as Maggot, Bullroarer and of course the Maia. Why they attack the player?
1) Don’t try to get away with Maggot’s mushrooms.
2) ‘For the Greater Good’ we often make bad thing happen in the end.. Also who says that the *player character* is always good? Actually, if you would manage to defeat Dark Lord M. you may consider taking his Crown and become the new Lord of Darkness… It makes ‘good’ creatures to consider you as a very big danger, maybe even worse than Morgoth himself..?
3) Considering Maia, or spirits. Dark Lord S. himself is a Maia, so there’s nothing that will tell you which one is good or bad. In the dungeon, assume that they are all bad Maia. The ones that are not (Arien for example) simply see you as a nuisance that breaks the universe’s balance and must be stopped.

Why hydra race have AoE attack when it’s just a newborn hydra with one head?
Actually it has several heads, from born, but they are not active in peace and really stupid till hydra will become mature, so you do not see it in race avatar. But they are there and hydra use them when attacking monsters.

Mushrooms of Shadows is pretty imba
There is nothing imbalanced there for having 10 turns of stealth at the cost of wasting one inventory slot (so putting bad effects is as good as putting them permanently ignored in the menu like all other trash)

Why am I finding crops in the dungeon? this makes no sense
They are stolen from people.. If you will read NPC dialogs you will know… they appear only at shallow depths

Increase the player’s carrying capacity.
This idea involves giving the player more item slots or the creation of items like “bags of holding”… If the character was allowed to carry a nearly unlimited supply of items, then there would be no strategy involving careful selection of equipment and inventory, which is an integral part of the game.

Please add a “pass through wall” spell.
This would create too many problems with line-of-sight computations. If the player was somehow blinded by being in the wall, then the wall would grant infinite armor class. This has being implemented in some varients, however the implementation varies between them.

Why it’s forbidden for players to give their items to other players for free?
That would make the game trivial for low level players with friends; game will become dull for them; they won’t receive fun of exploration. Btw, in Nethack, players can do this indirectly, because its “bone” files contain the inventory of the dead player; but there is ghosts and items become cursed.

What happened to player ghosts?
Player ghosts were removed in Angband 2.7.9, during a code cleanup by the then maintainer (Ben Harrision), who thought they were a hack. There have been proposals to put them back in, but none have come to fruition yet. Also, some variants (including OAngband and PernAngband) have reimplemented player ghosts.

Endgame is too hard.
Well killing Morgoth is the goal of the game, everything after that is just bonus — remember that MAgband forces you to retire once you killed Morgoth, you have like 30 mins to get rid of your char before it is automatically retired

This entire game is too hard!
Tangaria is derived from a single player turn-based game called Angband. Multuiplayer by no means an easy game, and is often difficult for newcomers to get the hang of. If you have never played Angband before, and are having a lot of problems learning Tangaria, then it might be helpful to check out Angband first. That said, many players have become MMORL (MMO-roguelikes) addicts without any prior Angband experience.

Some may say that Tangaria is not recommended except for experienced roguelike players who think that other multiplayer roguelikes are ‘too easy.’ Disconnected stairs, ESP only works within radius of 20 squares and when you die, your Ghost is immediately destroyed. One death and that is it.

What I could say… It’s not really true.

It was my dream for a long time: to have proper, truly online roguelike gameplay without cheating, stair-scumming, everlasting and other stuff with spoil the fun and habitate people to play ‘wrong’, non-roguelikish way, so after a while they loose interest to the game. In my opinion, online roguelike should propose different philosophy opposite to MMORPG boredom hoarder-simulators.

Roguelike – it’s just you, your skill, your guts.. and your freedom.

Freedom from fear of death. Freedom from fear ‘to loose’. Every adventure – counts. Every death – is an achievement. Every new character – is a happiness of unique exploration experience.

And.. The game is not that hard. It’s rebalanced in the right way. PWMAngband items income based on modern Angband; while shop’s refreshment (which takes in V much more time) makes PWMA much easier than Angband in terms of getting consumables (of course it’s still harder in general because of real-time gameplay, special gameplay mechanics, new monsters, etc). I careful rebalanced ‘PWMA engine’ for Tangaria, tweaking items income, dungeons requirements, food, etc to prevent grind and cheezing – it’s made game a bit harder. But still, game is not too hard – I’ve managed to win with a new class/race from my first attempt after I’ve heavely nerfed dragon race. So game difficulty is alright, don’t worry 😉

I’ve foud item with the magic of endless enhancement. Not sure that such magic should be allowed. 
Enchant on activation seems powerful but it’s in fact not that good, all you can do is enchant your stuff to +9, maybe +10 and if you want more you will take hours just to go up to +15, and most of the items you find are +20 upto +30 sometimes. It’s like having healing on activation — you think it’s pwoerful but since you can use it like once every 10 minutes it isn’t that good.

What does mean this rumour:

Wands of Heal Monster are useful! Hint: ball spell, @....moo(o)ooo

@ wand, the ‘m’ is a mold and blocks a horde of orcs from coming to you so you cast a ball spell, it will hurt the mold but also the orcs, then you heal the mold and repeat until orcs are dead.

And this rumour?

They say that more often than not a single Light spell kills a wizard

Mages cannot cast spells while blinded, and if they dont resist light, a light spell can blind them.

Help! Now that I am addicted to Tangaria, how do I retain a social life?

Get your friends addicted, too!! And if you don’t think your friends
are “tanghead” types…. you might be surprised. And if you don’t
think playing MMORLs constitutes social interaction….. [thwack!]

Gee! Can I get a lot of hot dates from playing Tangaria?

Only if you are female. 😉

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