Tangaria developers

Tangar Igroglaz – 5 January 2019 he founded Tangaria. Igroglaz is originally game designer, but in 2021 he started coding too. He specializes in gameplay mechanics.

PowerWyrm – 30 June 2007 created PWMAngband which became the foundation for Tangaria. He implements a lot of special features which are essential for Tangaria. Expert in bug hunting, PowerWyrm broadly experienced in all aspects of the code – from networking to multimedia.

Serega88 – originally fixed Linux support and provided shell script. Later on he enhanced SDL functionality and now mostly works in the area of visual representation. Serega also helps with bug hunting.

Flambard – one of MAngband (which is progenitor of MMO-roguelike genre) developers, in past years he became the most active member of MAng team. Flambard implemented several features which were highly appreciated in Tangaria and were ported there by PowerWyrm.


Also, I wanna say a huge thanks to the Angband community and developers – they are constantly adding awesome new features which are ported to PWMA (and therefore to Tangaria) by PowerWyrm. And big thanks to all MAngband devs for their impact on the development of multiplayer roguelike movement and experience exchange.

🤝 Want to contribute to the project?
Experienced in C? We’d love to have you on board. Check out the source code, join our Discord, and take a look at the TODO tasks listed in the PWMA and Tangaria issues sections.