PWMAngband 1.4.0 beta 14

This release fixes a CRITICAL security bug that was present since forever.

– Add level_golds.txt to define gold drop rates instead of using a hardcoded table
– Don’t wipe items on the surface at dawn if there are players on the level
– Save player id counter + player names in a separate file
– Check saved password vs provided password when loading player savefile
– Don’t display Target Dummy in the list of uniques
– Don’t display pain/death message for Target Dummy
– Add message for projected damage if show_damage option is set
– Reveal mimics when using teleport other
– Remove duplicates from the player name database when loading player names
– Use new player id if player id already exists in the player name database when loading player savefile

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