– Simplify lighting, update graf-dvg.prf
– Redo chest traps, make chest_trap.txt
– Plug more memory leaks
– Update help
– Improve datafile documentation
– Add missing tiles, remap tileset
– Remove some redundant flags from monster.txt
– Fix the worst of quiver anomalies
– Changed to allow sense/detect objects to remove marks on the map for locations detected as empty
– Display short description instead of name for terrain on status line if there is one
– Implement custom symbols for displaying towns on the world minimap
– Un-hardcode admin equipment
– Decrease satiation in town areas if full
– NO_STAIRS flag on terrain to prevent generating stairs
Yay, server updated!
Also Lobelia Sackville-Baggins got new tile from PWMA (a bit revamped), mists moved; plundered beautiful statues and blood from DCSS (no in-game yet, but already in .psd):