Hiho! We are online 😀 It was my dream for a long time: to have proper, truly online roguelike gameplay without cheating, stair-scumming, everlasting and other stuff with spoil the fun and habitate people to play ‘wrong’, non-roguelikish way, so after a while they loose interest to the game. No! In my opinion, online roguelike should propose different philosophy opposite to MMORPG boredom hoarder-simulators.
Roguelike – it’s just you, your skill, your guts.. and your freedom.
Freedom from fear of death. Freedom from fear ‘to loose’. Every adventure – counts. Every death – is an achievement. Every new character – is a happiness of unique exploration experience.
It’s came at last! Time to dive!