quick_floor and disable_enter options become default (hide_terrain is off as it’s good for new players; but I personally play without it)
World design:
used new trees, grass, mushrooms, mountains, rocks, etc
aded some Tolkien-flavour to town (I suppose now it could be called as Bree? as there some mentions of ME there). You could meet Mr.Underhill and Co in tavern
town rebuild, added different NPCs with some draft-dialogues
Mountain Gorge become.. mountains.
New artifact: Old Rusty Chain Mail of Olmer, son of Boromir
Hydra’s got circular attack level progress
Increased townies spawn to 32/64 (up from 4/8)
Removed hints text (it mess up roleplay feeling when you speak to NPCs)
Same types of townies/animals now appears in different locations
Fixed dog/cat NPCs
Animals revamp
Pointed out in race descriptions that dragons/hydras should be generally be played as monks
Included some rumours from TomeNET and FrogComPosBand to website “Bear in mind”
To report typo, error or make suggestion: select text and press Ctrl+Enter.
This entry was posted in News. Bookmark the permalink.