- A lot of new terrain tiles:
-
- 68 water tiles (seaweed & waterplants)
- 64 bloody floors
- 32 dirt floors
- 32 sand floors
- 100+ new walls
- mountains on dirt terrain
- new plants and rocks
- Included severs’ walls by Repne
- General tileset reordering
- Finished short-desc for all terrain
- Fixed wrong terrain flags
- Furniture become FLOOR_SAFE
quick_floor
anddisable_enter
options become default (hide_terrain
is off as it’s good for new players; but I personally play without it)- World design:
- used new trees, grass, mushrooms, mountains, rocks, etc
- aded some Tolkien-flavour to town (I suppose now it could be called as Bree? as there some mentions of ME there). You could meet Mr.Underhill and Co in tavern
- town rebuild, added different NPCs with some draft-dialogues
- Mountain Gorge become.. mountains.
- New artifact: Old Rusty Chain Mail of Olmer, son of Boromir
- Hydra’s got circular attack level progress
- Increased townies spawn to 32/64 (up from 4/8)
- Removed hints text (it mess up roleplay feeling when you speak to NPCs)
- Same types of townies/animals now appears in different locations
- Fixed dog/cat NPCs
- Animals revamp
- Pointed out in race descriptions that dragons/hydras should be generally be played as monks
- Included some rumours from TomeNET and FrogComPosBand to website “Bear in mind”