– Un-hardcode barehanded attacks, remove CROWD_FIGHT, add circular attacks to hydras
– Make “hide_terrain” option not hide trap description
– Normalize sounds and ensure they’re at least 0.25s long
– Reimplement missing messages
– Remove missiles from the list of wieldable items
– Reimplement MSG_NOTICE for sensed objects
– Reimplement MSG_FLEE
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- Goosie on Multiplayer roguelike concept
- tangar on New modes
- Serega. on Linux
- tinny_honey on Linux
- tootired4hardcore on New modes