– New option: Compare equipment when examining items
– Add Ctrl+E toggle_inven_equip command from V (minor bug: don’t use it if you made these windows in SDL client hidden)
– Buying house command moved to ‘H’ (original keyset) and ‘§’ (roguelike keyset)
– Add Acenoid’s vaults
– Change House Foundation allocation/rarity
– Ensure grids on the target path are hit by projections in project()
– Fix crash when calling make_gold() with NULL player parameter
– Make dungeon profile selection less error-prone
– Added a debugging command to dump the current level as an HTML file
– Dump each item/monster/vault allocation to #cheat channel in debug mode
– Ensure old players are not placed into newly created parties with colliding
party ids
– Add paranoia check to avoid walking out of bounds
– Compiling with Embarcadero C++ 7.20
– Update docs for option customization
Guidebook
Lore
Comments
- Chris on New modes
- igroglaz on Monster spells
- Not reading this on Monster spells
- Mik on Genealogy & Chronology of Roguelike games
- tangar on Angband variants table