Monsters:
- New monsters: Lonely tree; mutant telepath; mutant unbeliever; entwife; Fangorn, Oldest of the Ents.
- Unicorns received additional resistances.
- Nerfed a bit monsters in Mountain Gorge.
- Increased speed of monster-objects (they were too idle).
- Fixed double WOUND flags; monsters which had it got appropriate additional spell to preserve their initial balance.
New tiles:
– added 5 new tiles from DCSS for ents and tree-monsters;
– imported 3 tiles from DCSS for end-game sea-monsters;
– reworked Sangahyando and Angamait of Umbar tiles.
Technical:
- Remastered volume and stereo problems for 16 sounds.
- Removed non-ASCII symbols from artifacts names (previously I’ve deleted them from monster names too).
- New screen now got 7 Stars.
- AI_LEARN = true (in test mode).
- Restored deleted by mistake artifact’s preface.
Items:
- Added invisibility and wraith potions. Beware, they have side-effects.
- Mapping spells now cause hallucination for a while.
- Enlightments and *E* scrolls can’t be bought from store anymore (buy it from other player).
- Added new artifact: Athame ‘Elbereth’ (in rememberings of old version of Nethack).
- Increased detection magic radius a bit.
- Added resist poison potions to Shtukensia.
Etc
- Added pre-defined client options (among others, X:view_yellow_light).
- Old Guard now mentions direction to town.
- Dragon race: trap disarming nerfed.
- A lot of updates at website – new articles, guides, etc
Server wiped, gamedata & .psd updated.