Mage spell: Frost Shield -> Frost Attunement; reduced mana cost and fail rate; also fixed wrong resistance. This spell now: Icy aura creates a curtain of ice around you to block enemy attacks, damaging and freezing them in the process, grants cold resistance, but also greatly reduce stealth, movement and can make you vulnerable to fire. 10 level: + 10 to AC 20 level:
– brands your physical attacks with cold
– you are not vulnerable to fire, but can not have double resist or immunity 30 level:
– grants double cold resistance
– you can not have fire immunity 40 level:
– reduce malus to stealth and movement
– no more fire resist limitations 50 level: grants cold immunity
Rogue class: Create Poison: rarely isolate a nutrious substance. Stair Creation: you’ve become tired after building stairs and it reduce your satiation a bit. Cloak of Changement: also makes you walk faster for a short while. Hide Tracks (former Create Traps): now also prevents you from leaving scent for monsters to track you. Far Escape: require nutrition Trick or Treat (former Summon Monsters): challenge gods for a bet – they summon a rival to you and for such daring they rewards you with a blessing.
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