I’ve added female tile models from PWMA, added to them some hair and removed beards 🙂 And noticed that there is a bug with character appearence – other chars looks invisible.
Translation of main section @ website is finished. So I’ll start adding lore considering world, slowly.
Also I’m assigning monsters to surface locations, so they would guard entrances to the dungeons. They won’t be too dangerous for curious adventurer; some of them would sleep until you bother them. Of couse monsters on surface wouldn’t give much exp/loot as it’s easy to hunt them by using borders.. Real adventures are in dungeons! And I also plan to add more different terrain to dungeons layout.. The problem is to make them not too overburdened.
And of course I need to include Terter tiles transitions and test them in-game. Plenty of tasks to complete while waiting for Powerwyrm 🙂