– Buying house command moved to ‘H’ (original keyset) and ‘£’ (roguelike keyset)
– Forget memory of the old level when a player that saved during day connects back during night (or vice versa)
– Respawn NO_DEATH monsters every dawn if they somehow disappeared
– Account for throwing weapons in the quiver within pack_slots_used() and
quiver_absorb_num()
Guidebook
Lore
Comments
- Mik on Genealogy & Chronology of Roguelike games
- tangar on Angband variants table
- Marc Johnston on Angband variants table
- nyaa on History of multiplayer roguelikes
- tangar on Linux