- Werewolves got lycanthropy: during the night they become more terrible and powerful than ever before;
- DAM_RED affects only physical damage;
- DRAIN_EXP now takes some satiation (for <50 lvl heroes);
- some monsters could now drop Fortune Cookies with interesting messages;
- added some additional food as monster’s drop, eg Ugluk drops “Swig of Orcish Liquor”; Beorn may have Honey-cake, etc;
- spiders now can weave bigger web if they are not warriors, monk or unbelievers;
- rebalanced damage cap (reduced some minor resistance for ~25-50);
- plasma attacks apply stun less often;
- possible stun length increased;
- possible poisoning effect length increased;
- added seahorse and djinn as possible habitants in fountains;
- digestion when gorged slowed;
- DETECT_TREASURES doesn’t work in labyrinths;
- new monsters: darkling & shadow of nazgul;
- wisps and Ungoliant got EAT_LIGHT;
- Halflings got Black Breath resistance;
- Black Breath makes you hungry;
- fix spider invisibility glitch;
- fix wrong appearance after reincarnation;
- added two test dummies and test spell for testing purposes;
- fix for titan and half-giant blows per round;
- fix Stormbringer sword tile.
IM_LIGHT and RES_LIGHT flags for monsters: Continue reading