Category Archives: News

PWMAngband 1.5.0 build 2

– Split player information into two lines in do_cmd_check_players() – Always generate FEAT_DIRT when digging a wall – Attach “light” parameter and WASSLIT flag to player instead of being global to the cave – Prevent NO_DEATH monsters from being moved … Continue reading

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An unexpected feast

New Tolkien’s inspired food: Cram Bread Petty-dwarf roots Salted Pork from Isengard Elvish wine Cold chicken Maggoty bread Flagon of mead One Ring Cake Stolen mushrooms Elvish water Apple of Youth Pipe-weed (not really food, but.. 🙂 Now most of … Continue reading

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Unofficial music pack

Some of you may wondered where to get the music which plays at my streams.. And at last, unofficial Tangaria’s music pack published: https://tangar.info/en/tangaria-blog/musicpack Just download archive, unpack (password is game’s name), copy to game’s folder and enjoy!

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Lycanthropy

Werewolves got lycanthropy: during the night they become more terrible and powerful than ever before; DAM_RED affects only physical damage; DRAIN_EXP now takes some satiation (for <50 lvl heroes); some monsters could now drop Fortune Cookies with interesting messages; added … Continue reading

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PWMAngband 1.5.0 build 1

– Allow resizing the GCU client on Windows without a crash – Make object_flag_is_known() return true if object is fully known – Fix crash when a monster breathes chaos on another monster – Disable keymaps during setup phase – Fix … Continue reading

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Dig fountains (don’t)

Now it’s possible to dig fountains (normal and dried). Be careful, it might be not too safe; Now you can get object feeling again! To get it you should explore most parts of the level (by default it was 10%); … Continue reading

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Spider evolution

← spider race change their appearence during their progress spider now can weave web with y hotkey spider got immunity from poison right on spider start with dried fruits human, hydra, undead, vampire, frostmen, minotaur could get additional food at … Continue reading

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PWMAngband 1.5.0 beta 7

– Increase MAX_TITLES to 60 to avoid getting empty scroll names – Fix “implicit declaration of function” warnings under Linux – Only apply non-ASCII terrain redefinitions from font-gcu.prf if using the Windows console – Refactor cave and monster generation – … Continue reading

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Racial gifts

Assigned racial gifts – each race starts with special items Halflings got bonus for staying barefoot Centaur race slight nerf CANT_FLY flag prevents you from flying (even if equipment got levitation magic) FEATHER_SAVE flag – allows save from certain traps … Continue reading

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PWMAngband 1.5.0 beta 5 & 6

This was tremendous update so we had to wipe server to be able implement new awesome PWMAng features: – Add message when changing hitpoint warning settings via =h – Improvements to necromancer spells – Allow targeting the closest to pick … Continue reading

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