Category Archives: News

Racial gifts

Assigned racial gifts – each race starts with special items Halflings got bonus for staying barefoot Centaur race slight nerf CANT_FLY flag prevents you from flying (even if equipment got levitation magic) FEATHER_SAVE flag – allows save from certain traps … Continue reading

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PWMAngband 1.5.0 beta 5 & 6

This was tremendous update so we had to wipe server to be able implement new awesome PWMAng features: – Add message when changing hitpoint warning settings via =h – Improvements to necromancer spells – Allow targeting the closest to pick … Continue reading

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PWMAngband 1.5.0 beta 4

– Implement a music system – Allow starting “gifts” depending on chosen race Powerwyrm: For PWMAng I want a system without any cfg file, the music needs to be played just by setting a directory. I don’t want to be … Continue reading

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Mana rain!

Previously we had “mana design” which implicitly forbad certain races-classes combos. It was quite hard for new players as they started with these combos, got pwned and frustrated. So as while for now we don’t have hardcoded function to restrict … Continue reading

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PWMAngband 1.5.0 beta 3

– Modify tunneling to account for rooms with few entrances – Force pressing SPACE key to enter the game after the MotD is displayed Note: this ported the FEW_ENTRANCES feature from V and all corresponding changes to dungeon generation. Since … Continue reading

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Tangaria ladder!

Tangaria ladder is there! https://stat.tangaria.com/ Thanks to Shtukensia for (sh)coding! It includes all recent character dumps which I’ve managed to find and some old ones from oook. This dumps are 100% legit as players can’t change .txt files to cheat … Continue reading

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Charisma @ roguelike

Long-long time ago charisma (CHR) stat was removed in Vanilla (V) Angband. The reason behind this decision was that CHR were used only for shop prices and V maintainers decided that to get rid of it was actually easier than … Continue reading

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PWMAngband: breaths and bolts

– Add a lore-color-immune entry for monster’s poison breaths, bolts, and balls – Remove option to display help from the options screen – Change monster.txt’s comments for specific drops – Add power to remove curse effect description – Change manual … Continue reading

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PWMAngband 1.5.0 beta 2

– Add sound volume management, implement it for the SDL client – Display expected number of blows per round at character birth (point-based roller) – Plug small memory leak in main-sdl.c’s load_prefs() – Update comments for count_feats() to match current … Continue reading

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Roguelike housing paradise

houses are now unique: they are randomly generated using hundreds of different walls and floors; you do not just buy the house anymore; you should build it (or buy house which were built by another player); houses do not dissapear … Continue reading

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