Category Archives: News

Golden legacy

Tangaria stays as tough as ever but now rewards you a bit more generously for your persistence. We’ve introduced a new optional progression system inspired by MMORPGs: now, by default, each time your character advances in level, you gain extra … Continue reading

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Concerning Rings of Power

Recently, PWMA introduced a new system to enhance the Rings of Power (RoP), incorporating new curses over time to replace old AGGRO flag. I agree that having simple, predefined AGGRO on RoP can be somewhat monotonous. However, it may also … Continue reading

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New modes

Added vanilla modes from PWMAngband, which were previously inaccessible in Tangaria: Force Descent mode (diving title) You start in the regular Tangaria world. This mode forces player descent – upward staircases do not work. All downward staircases, including the one … Continue reading

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Second chance

Tangaria has successfully mitigated many of the common exploits found in roguelikes, which makes our game uniquely challenging. As a result, many of our players find it tough to surpass level 30 or even 20. To honor your efforts and … Continue reading

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Golem delux

If you don’t have Num Pad (for example, playing at laptop) – you may consider to play new Golem race which can not move diagonally (use regular 4-direction arrows), but have certain benefits: Golem race can now move only in straight … Continue reading

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Bards and troglodytes

New lightning system (darkness-loving Troglodytes, Vampire, Undead, Wraith) Players’ houses now permanent New monster – Acid Blob Throwing rocks damage reduced Cobbles have smaller throwing distance Life leech not takes more ‘space’ in object generation Ease early account points score … Continue reading

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PWMAngband update

– Don’t refresh monster list after a pause due to detecting some monsters – Add /dps command to display average normal damage per round – Increase the number of fountains in dungeons – New formula for average damage per attack … Continue reading

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New race – Ooze

Gelatinous slimy creatures, they rarely appears to have mind and comprehension. You are the lucky exception. Oozes don’t have fixed shape, moving constantly from one appearance to another which makes them immune to paralysation and resistant to other negative effects … Continue reading

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Races special abilities

All races now got special abilities. To use it – press y Beholder: various magic rays Demonic: summon minor demons Djinn: make “wonders” Pixie: become invisible Draconian: breath fire Undead: detect “living” Imp: teleport at will Wraith: pass through walls … Continue reading

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PWMAngband (july 2022)

– Fix monster AI bug – Broaden the possible grids for teleport destinations – Fix Dungeon Master pet attacking other monsters – Fix pets attacking non-hostile player pets – Don’t display “Could not accept TCP Connection, socket error = 0” … Continue reading

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